The Academy of Interactive Arts and Sciences (AIAS) places the spotlight on video game art. Not-profit, which organizes a long-term dice award, launches the annual festival to honor technical talents that help shape the game’s visual identity.
At the inaugural event, called the sketchbook game maker, the jury in the industrial industry will issue awards throughout the categories including storyboards, environmental arts, character arts, iconography, curiosity, and impact. The Committee will include representatives of the Ratchet & Clank Studio Games Insomniac, the developer of Mass Effect Bioware, Naughty Dogs, Warner Bros. and Valve.
Starting tomorrow, the shipment for the first showcase will open for about a month. The launch event will highlight the art of famous games released since January, 2020. Of course there was no shortage of visually different titles during that period: from Indie Hangus Hades to Neon Sheen Cyberpunk 2077 to escape from animals that kiss the sun. Crossing: New Horizon.
Many fans will think it’s about time. Because, although there are a number of high profile video game awards, the most focused on the best title of a particular platform or genre. The only main gong for visuals that appear in mind is the best category of art in the game award – which deserves to go to the sucker blow and epic of the Japanese period Sony, Ghost Tsushima, at the ceremony last year.
Sketchbook game makers will also provide fans of the opportunity to buy related art molds from the IAM8bit Co-Founder Festival. While artists will participate in podcast conversations and features in dice related events.